Unlike LESS, SCSS variables are not lazy loaded. Our system has thus
to be updated. This commit creates new templates which are t-called
in assets bundles (to replace the old less_helpers template):
- web._assets_utils: regroups the mixins and functions which *can*
(and so should) be available in every asset bundle
- web._assets_primary_variables: regroups the variables (or mixins
used as variables) which *can* (and so should) be available in
every asset bundle
- web._assets_secondary_variables: same as above but provides an
environnement where all the 'primary' ones are accessible. This is
for example useful to handle the community/enterprise split:
// Community primary variables
$o-pink-color: pink; // enterprise color
$o-brand-primary: blue;
// Enterprise primary variables
$o-brand-primary: $o-pink-color;
// Community secondary variables
$o-my-darker-primary: darken($o-brand-primary, 5%);
=> If there was only one variable template, enterprise edition would
have been able to define its primary color at the end but the
darker primary would not have been updated. Using the "!default"
system and putting enterprise definition above would not have
solved the problem as the $o-pink-color would not have been
accessible.
- web._assets_backend_helpers: regroups the variables, mixins and
functions which *can* (and so should) be available in the backend
asset bundle only. This is especially (only?) useful for bootstrap
variables overriddes.
- web._assets_frontend_helpers: regroups the variables, mixins and
functions which *can* (and so should) be available in the frontend
asset bundle only. This is especially (only?) useful for bootstrap
variables overriddes.
Note: bootstrap variables are not accessible in any of those anymore.
If you have variables that should depend on bootstrap, you have 3
solutions:
- Find another way: your variable is probably useless, use bootstrap
variables directly or create a variable that will influence the
value of bootstrap variables. E.g. instead of declaring:
`$myvar: $bootstrapvar * 3`
and using $myvar alone, declare:
`$myvar: 3` and use `$myvar * $bootstrapvar` where needed.
- Declare a copy of the bootstrap variable and use that one. In that
case, you should also force-set the real bootstrap one to be sure
they match (this should be done in appropriate templates mentioned
above). E.g.
```
$o-boostrapvar: 5;
...
$boostrapvar: $o-bootstrapvar;
```
- Set your variable to null and set it to your bootstrap expression
in the file you will need it (where bootstrap variables are accessible)
without forgetting to add the !default flag to allow overriddes.
```
$myvar: null;
...
$myvar: $bootstrapvar * 5 !default;
```
This commit also partly changes the variable names to follow the
convention:
$o-<app_id>-<name> where 'app_id' is the current's app name or a
meaningful unique identifier ("theme" for all themes for example, as
no multiple themes can be installed).
Convert content so that the assets compile on app installation. The
style is still broken after this as the variables/mixins/... are not
defined in the right order (as it did not matter in LESS but does in
SCSS).
This commit basically changes:
- Variables: @var_hello -> $var-hello
- Mixins: .mixin_world() {} -> @mixin mixin-world {}
- Classes used as mixin: .my_class() -> @extend .my_class
- Here there were no other solution than to convert the use of
a mixin call by the use of an extend as a first approximation
- LESS functions -> SCSS functions (e.g. fade -> rgba)
- Move first variable definition before the variable is used
- Still need to make sure last variable definition is at the
right place
Extend new dynamic chatter to manage rating
when posting comment.
The model should inherit of rating.mixin and
its frontend chatter should allow rating to enjoy
star widget and rating card.
This is more generic : stats, rating, ... are manage
in one place (this module) for all document.