PURPOSE
Allow karma gain tracking enabling notably display of top users based on
weekly / monthly gain in website profile.
SPECIFCIATIONS
Each time a user gains karma a record is created in the gamification karma
tracking model. Scheduled activity runs to consolidate the records into
monthly gain records to avoid having crowdy table and unnecessary noise
in karma gain.
This model is made private and only accessible through some dedicated
compute methods / controllers used in website profile.
In website profile module buttons are added to see users ranking based
on their total karma (like before) but also by last week and last month
gains (using the newly introduced tracking model).
LINKS
Task ID 2003505
PR #34594
This fix correctly displayed motivational of next rank to achieve depending
on current karma. Indeed description_motivational field is not the
motivational to reach next rank but to reach the current rank, taken from
previous rank point of view. That way a given rank is configured by modifying
only 1 data.
When not having any karma points (newly created user) the next rank is computed
as being the first available rank. Motivational phrases and badges are updated
accordingly. This commit partially reverts 489c8623e2.
Result
* new user with no karma: next rank is the first rank;
* user with karma and next rank: as currently;
* user being at final rank: next rank is just current rank with a 100%
circle;
Linked to task 2005840
Related to PR #34220
In order to se the 'next rank card' and the user karma on user's profile page,
not only the first rank is needed but also higher ranks. Otherwise everyone
will be 'Newbie', even the admin.
Moreover it is easier to update existing data for things like rank than having
to figure out how it works.
Task ID : 1941250
PR #31697
Purpose of this commit is to clean motivational capabilities of gamification
ranks[1]. It makes more sense to store a motivational to achieve on next rank
itself. We therefore rename the field and provide nice demo data that will be
used in elearning use of gamification ranks.
Commit linked to task ID 1941250 and PR #31133.
[1] task ID 1922159 (landed at 91ee6ba5a7)
Purpose of this commit is to add challenges related to slide / elearning
module. 5 new challenges with their badges are added. Portal user partner
is now also published to have bioutifoul demo data. Commit linked to
eLearning tasks [1][2]
Co-Authored-By: David Beguin <dbe@odoo.com>
Co-Authored-By: Thibault Delavallee <tde@odoo.com>
[1] new homepage task: ID 1936153 and PR #30770
[2] new user profile / gamification task: ID 1922159 and PR #30514 and #30988
As gamification karma-based features can be used outside of forum let us
move demo and data directly in gamification. It will be used notably for
eLearning.
To encourage forum and slides users to be more active ranks are now added.
They are directly linked to karma. The more the user has karma the more his
rank will be high.
The default rank is Newbie, with 1 point of karma. Users with 0 karma are
considered as inactive on forum or slides. When a user reach a new rank
a mail is sent to him to congratulate him with his new rank.
To add a button in the mail template to allow users to go directly on
a website section (like forum or slides) simply override
get_gamification_redirection_data to add the target url.
Partial commit linked to eLearning project. Main specifications related
to gamification and user profile can be found on task 1922159 (PR #30514).
Main specifications related to eLearning can be found on task 1902304
(PR #29876).