253 lines
19 KiB
XML
253 lines
19 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
||
<odoo noupdate="0">
|
||
|
||
<!-- ============ 规则 / 等级制度(基于官网) ============ -->
|
||
<!-- 世界等级 · 五阶段 -->
|
||
<record id="rule_world_1" model="game.rule">
|
||
<field name="type">world</field><field name="level">1</field><field name="name">凡墟</field>
|
||
<field name="desc"><![CDATA[万物生灵尚处蒙昧凡土,天地灵气稀薄,各族散居荒野,无族群联盟与政权,只求狩猎采集求生,一切秩序遵循自然法则。]]></field>
|
||
</record>
|
||
<record id="rule_world_2" model="game.rule">
|
||
<field name="type">world</field><field name="level">2</field><field name="name">灵启</field>
|
||
<field name="desc"><![CDATA[天地灵气复苏觉醒,各族聚拢形成聚落,诞生劳作分工、屋舍营建与物物交换,不同族群率先凝聚部族,世间初代势力自此诞生。]]></field>
|
||
</record>
|
||
<record id="rule_world_3" model="game.rule">
|
||
<field name="type">world</field><field name="level">3</field><field name="name">玄界</field>
|
||
<field name="desc"><![CDATA[各族部落兼并融合,广袤大地形成多元族群共治的完整疆域,征伐、道统、造物三大发展路线并行;各族大能、上古秘闻等传奇事件不断现世,玄荒文明迎来鼎盛割据时代。]]></field>
|
||
</record>
|
||
<record id="rule_world_4" model="game.rule">
|
||
<field name="type">world</field><field name="level">4</field><field name="name">穹冥</field>
|
||
<field name="desc"><![CDATA[生灵突破地表桎梏,打通地底深渊与浩瀚星空,天地上下各界尽数纳入族群管辖;各类上古神器、本命法器完整解锁,文明疆域遍布天地穹苍。]]></field>
|
||
</record>
|
||
<record id="rule_world_5" model="game.rule">
|
||
<field name="type">world</field><field name="level">5</field><field name="name">溯元</field>
|
||
<field name="desc"><![CDATA[各族顶尖文明勘破这片天地的诞生本源,挣脱本世界规则束缚,可踏上飞升之路、往复轮回,前往更高维度开启全新文明演化。]]></field>
|
||
</record>
|
||
|
||
<!-- 势力等级 · Lv.1-6 -->
|
||
<record id="rule_faction_1" model="game.rule">
|
||
<field name="type">faction</field><field name="level">1</field><field name="name">墟族</field>
|
||
<field name="desc"><![CDATA[血缘小群体,蛮荒无制度。]]></field>
|
||
</record>
|
||
<record id="rule_faction_2" model="game.rule">
|
||
<field name="type">faction</field><field name="level">2</field><field name="name">灵聚</field>
|
||
<field name="desc"><![CDATA[灵气聚落联盟,初步治理与贸易。]]></field>
|
||
</record>
|
||
<record id="rule_faction_3" model="game.rule">
|
||
<field name="type">faction</field><field name="level">3</field><field name="name">玄邑</field>
|
||
<field name="desc"><![CDATA[疆域整合,军法、道规体系完善。]]></field>
|
||
</record>
|
||
<record id="rule_faction_4" model="game.rule">
|
||
<field name="type">faction</field><field name="level">4</field><field name="name">冥朝</field>
|
||
<field name="desc"><![CDATA[一统大地,掌控地下浅层资源调度。]]></field>
|
||
</record>
|
||
<record id="rule_faction_5" model="game.rule">
|
||
<field name="type">faction</field><field name="level">5</field><field name="name">穹统</field>
|
||
<field name="desc"><![CDATA[天地大陆霸主,穿梭星空深渊作战。]]></field>
|
||
</record>
|
||
<record id="rule_faction_6" model="game.rule">
|
||
<field name="type">faction</field><field name="level">6</field><field name="name">溯盟</field>
|
||
<field name="desc"><![CDATA[多维文明联合体,触及世界本源博弈。]]></field>
|
||
</record>
|
||
|
||
<!-- 人物角色等级 · Lv.1-12 -->
|
||
<record id="rule_char_1" model="game.rule"><field name="type">character</field><field name="level">1</field><field name="name">萌新</field><field name="desc"><![CDATA[初入世界的无名者。]]></field></record>
|
||
<record id="rule_char_2" model="game.rule"><field name="type">character</field><field name="level">2</field><field name="name">学徒</field><field name="desc"><![CDATA[掌握基础技艺。]]></field></record>
|
||
<record id="rule_char_3" model="game.rule"><field name="type">character</field><field name="level">3</field><field name="name">熟手</field><field name="desc"><![CDATA[可独立完成任务。]]></field></record>
|
||
<record id="rule_char_4" model="game.rule"><field name="type">character</field><field name="level">4</field><field name="name">好手</field><field name="desc"><![CDATA[在某领域崭露头角。]]></field></record>
|
||
<record id="rule_char_5" model="game.rule"><field name="type">character</field><field name="level">5</field><field name="name">精英</field><field name="desc"><![CDATA[群体中的中坚。]]></field></record>
|
||
<record id="rule_char_6" model="game.rule"><field name="type">character</field><field name="level">6</field><field name="name">大师</field><field name="desc"><![CDATA[技艺臻于化境。]]></field></record>
|
||
<record id="rule_char_7" model="game.rule"><field name="type">character</field><field name="level">7</field><field name="name">宗匠</field><field name="desc"><![CDATA[开宗立派的人物。]]></field></record>
|
||
<record id="rule_char_8" model="game.rule"><field name="type">character</field><field name="level">8</field><field name="name">传奇</field><field name="desc"><![CDATA[事迹被载入编年史。]]></field></record>
|
||
<record id="rule_char_9" model="game.rule"><field name="type">character</field><field name="level">9</field><field name="name">神话</field><field name="desc"><![CDATA[近乎传说的存在。]]></field></record>
|
||
<record id="rule_char_10" model="game.rule"><field name="type">character</field><field name="level">10</field><field name="name">半神</field><field name="desc"><![CDATA[触及世界法则。]]></field></record>
|
||
<record id="rule_char_11" model="game.rule"><field name="type">character</field><field name="level">11</field><field name="name">圣者</field><field name="desc"><![CDATA[被信仰托举的意志。]]></field></record>
|
||
<record id="rule_char_12" model="game.rule"><field name="type">character</field><field name="level">12</field><field name="name">永恒</field><field name="desc"><![CDATA[超越生死的世界锚点。]]></field></record>
|
||
|
||
<!-- ============ 货币等级 · Lv.1-6 ============ -->
|
||
<record id="currency_1" model="game.currency">
|
||
<field name="level">1</field><field name="name">墟铢</field><field name="rate">100</field>
|
||
<field name="desc"><![CDATA[凡俗通用零钱,以贝壳、骨片、碎石铸成。100 墟铢 = 1 灵币。]]></field>
|
||
</record>
|
||
<record id="currency_2" model="game.currency">
|
||
<field name="level">2</field><field name="name">灵币</field><field name="rate">100</field>
|
||
<field name="desc"><![CDATA[蕴含微量灵气的金属铸币,聚落以上势力日常使用。100 灵币 = 1 玄锭。]]></field>
|
||
</record>
|
||
<record id="currency_3" model="game.currency">
|
||
<field name="level">3</field><field name="name">玄锭</field><field name="rate">100</field>
|
||
<field name="desc"><![CDATA[刻有玄纹的稀有锭块,用于高价值交易与功法图纸。100 玄锭 = 1 冥玉。]]></field>
|
||
</record>
|
||
<record id="currency_4" model="game.currency">
|
||
<field name="level">4</field><field name="name">冥玉</field><field name="rate">100</field>
|
||
<field name="desc"><![CDATA[产自地底深渊的幽暗玉石,蕴含浓郁能量。100 冥玉 = 1 穹鎏。]]></field>
|
||
</record>
|
||
<record id="currency_5" model="game.currency">
|
||
<field name="level">5</field><field name="name">穹鎏</field><field name="rate">100</field>
|
||
<field name="desc"><![CDATA[来自星空矿脉的稀有鎏金晶体,跨层贸易硬通货。100 穹鎏 = 1 元玺。]]></field>
|
||
</record>
|
||
<record id="currency_6" model="game.currency">
|
||
<field name="level">6</field><field name="name">元玺</field><field name="rate">1</field>
|
||
<field name="desc"><![CDATA[追溯世界本源凝聚而成的至高货币,可兑换神器、传说事件与维度权限。]]></field>
|
||
</record>
|
||
|
||
<!-- ============ 图鉴样例(每类 1 条,供用户参考扩展;按分类+子级分组) ============ -->
|
||
<record id="codex_race_sample" model="game.codex.entry">
|
||
<field name="cat">race</field><field name="sub">龙裔</field><field name="name">龙裔</field><field name="tier">传说</field>
|
||
<field name="desc"><![CDATA[高战斗·低社交的古老主支系,火焰耐性,战斗力突出。文明创建时选定,决定 NPC 性格分布与初始偏向。]]></field>
|
||
</record>
|
||
<record id="codex_build_sample" model="game.codex.entry">
|
||
<field name="cat">build</field><field name="sub">生产</field><field name="name">农场</field><field name="tier">精良</field>
|
||
<field name="desc"><![CDATA[生产类建筑·农场。提供食物产出,受世界等级与势力等级加成。]]></field>
|
||
</record>
|
||
<record id="codex_element_sample" model="game.codex.entry">
|
||
<field name="cat">element</field><field name="sub">火</field><field name="name">烈焰术</field><field name="tier">稀有</field>
|
||
<field name="desc"><![CDATA[火系别·应用「烈焰术」。影响对应属性与技能树分支,可被天赋与神器强化。]]></field>
|
||
</record>
|
||
<record id="codex_persona_sample" model="game.codex.entry">
|
||
<field name="cat">persona</field><field name="sub">勇敢</field><field name="name">无畏冲锋</field><field name="tier">精良</field>
|
||
<field name="desc"><![CDATA[性格「勇敢」表现·无畏冲锋。影响 NPC 决策权重与事件倾向。]]></field>
|
||
</record>
|
||
<record id="codex_talent_sample" model="game.codex.entry">
|
||
<field name="cat">talent</field><field name="sub">战斗</field><field name="name">连击</field><field name="tier">稀有</field>
|
||
<field name="desc"><![CDATA[天赋「战斗」·连击。角色成长可点亮,提供被动增益,可经事件洗点。]]></field>
|
||
</record>
|
||
<record id="codex_relic_sample" model="game.codex.entry">
|
||
<field name="cat">relic</field><field name="sub">创世</field><field name="name">创世之核</field><field name="tier">传说</field>
|
||
<field name="desc"><![CDATA[传说神器·创世之核。源自地心遗迹碎片,可镶嵌于文明核心激活特效,影响世界等级跃迁。]]></field>
|
||
</record>
|
||
<record id="codex_equip_sample" model="game.codex.entry">
|
||
<field name="cat">equip</field><field name="sub">头部</field><field name="name">守护木头部</field><field name="tier">精良</field>
|
||
<field name="desc"><![CDATA[头部装备·守护木头部。提供对应部位属性加成,可强化与镶嵌,受角色等级解锁。]]></field>
|
||
</record>
|
||
<record id="codex_event_sample" model="game.codex.entry">
|
||
<field name="cat">event</field><field name="sub">天象</field><field name="name">双月同辉</field><field name="tier">史诗</field>
|
||
<field name="desc"><![CDATA[传奇事件·双月同辉(天象)。触发后改变世界走向,可记叙入编年史,影响势力等级。]]></field>
|
||
</record>
|
||
|
||
<!-- ============ 公告 ============ -->
|
||
<record id="ann_launch" model="game.announcement">
|
||
<field name="name">【公告】宇森官网第一阶段上线</field>
|
||
<field name="date">2026-07-09</field>
|
||
<field name="priority">important</field>
|
||
<field name="body_html"><![CDATA[<p>宇森官网第一阶段上线:介绍 / 规则 / 图鉴 / 论坛 / 公告 五块,单页切换呈现。欢迎园丁们入驻。</p>]]></field>
|
||
</record>
|
||
|
||
<!-- ============ 页面板块 ============ -->
|
||
<!-- 特色 -->
|
||
<record id="page_features" model="game.page">
|
||
<field name="key">features</field>
|
||
<field name="title">游戏特色</field>
|
||
<field name="subtitle">CORE FEATURES</field>
|
||
<field name="sequence">10</field>
|
||
</record>
|
||
<record id="page_features_item_1" model="game.page.item">
|
||
<field name="page_id" ref="page_features"/>
|
||
<field name="sequence">10</field>
|
||
<field name="icon">🌐</field>
|
||
<field name="title">垂直五层世界</field>
|
||
<field name="desc">从地心熔岩到陨石星空,文明在五个垂直切面中同时生长,每一层都有独立的生态、资源与事件池。</field>
|
||
</record>
|
||
<record id="page_features_item_2" model="game.page.item">
|
||
<field name="page_id" ref="page_features"/>
|
||
<field name="sequence">20</field>
|
||
<field name="icon">🌱</field>
|
||
<field name="title">自发演化</field>
|
||
<field name="desc">不是脚本,不是关卡。文明自己生长、分裂、兼并、飞升——每一次开局都是一部独一无二的编年史。</field>
|
||
</record>
|
||
<record id="page_features_item_3" model="game.page.item">
|
||
<field name="page_id" ref="page_features"/>
|
||
<field name="sequence">30</field>
|
||
<field name="icon">🧑🌾</field>
|
||
<field name="title">园丁视角</field>
|
||
<field name="desc">你不是英雄,也不是上帝。你是园丁——播种灵气、引导势力、守望文明,在关键节点轻推一把,让世界自洽前行。</field>
|
||
</record>
|
||
<record id="page_features_item_4" model="game.page.item">
|
||
<field name="page_id" ref="page_features"/>
|
||
<field name="sequence">40</field>
|
||
<field name="icon">⚖️</field>
|
||
<field name="title">三维等级联动</field>
|
||
<field name="desc">世界等级定舞台上限,势力等级定群体进度,角色等级定个体极限。三者交叉构成无限策略空间。</field>
|
||
</record>
|
||
<record id="page_features_item_5" model="game.page.item">
|
||
<field name="page_id" ref="page_features"/>
|
||
<field name="sequence">50</field>
|
||
<field name="icon">💰</field>
|
||
<field name="title">六档货币体系</field>
|
||
<field name="desc">从墟铢到元玺,百进制兑换贯穿五层世界。跨层贸易、资源调度、神器交易构成完整经济闭环。</field>
|
||
</record>
|
||
<record id="page_features_item_6" model="game.page.item">
|
||
<field name="page_id" ref="page_features"/>
|
||
<field name="sequence">60</field>
|
||
<field name="icon">🎭</field>
|
||
<field name="title">活的个体</field>
|
||
<field name="desc">每个 NPC 都有独立的天赋、性格与成长轨迹。英雄在历练中觉醒,传奇在时间中自发生成,无人是棋子。</field>
|
||
</record>
|
||
|
||
<!-- 背景 -->
|
||
<record id="page_background" model="game.page">
|
||
<field name="key">background</field>
|
||
<field name="title">世界起源</field>
|
||
<field name="subtitle">BACKGROUND</field>
|
||
<field name="sequence">20</field>
|
||
<field name="body_html"><![CDATA[<p>天地初开,混沌未分。一缕灵气自地心涌出,沿垂直切面向上攀爬——穿透岩层、跨越地表、掠过云海、直抵星空。五层世界自此苏醒。</p>
|
||
<p>地表层最先活过来。灵气稀薄,但足够点燃文明的火种。各族散居荒野,狩猎采集,以血缘结群,在蒙昧的凡土上挣扎求生。这是<b style="color:#fff">凡墟</b>。</p>
|
||
<p>而后灵气渐浓,天地共振。聚落涌现,分工萌芽,物物交换催生最早的势力。灵启的时代,文明开始有了形状。</p>
|
||
<p>再往后,是兼并、是征伐、是道统与造物的竞逐。<b style="color:#fff">玄界</b>的大地上,多元族群共治的完整疆域成形,传奇事件如潮涌来。</p>
|
||
<p>直到有一天,有人掘穿了地表之下的黑暗,有人驾着浮空石飞上了云海。地下深渊与浩瀚星空同时向文明敞开——<b style="color:#fff">穹冥</b>时代,天地上下尽数纳入管辖。</p>
|
||
<p>最终,顶尖文明勘破了这片天地的诞生本源。他们追溯灵气的源头,在地心深处找到了答案。飞升、轮回、更高维度的演化实验——<b style="color:#fff">溯元</b>,不是终点,而是新的起点。</p>
|
||
<p style="margin-top:22px;color:var(--gold);font-style:italic;">而你,是这一切的园丁。</p>]]></field>
|
||
</record>
|
||
<record id="page_bg_layer_1" model="game.page.item">
|
||
<field name="page_id" ref="page_background"/>
|
||
<field name="sequence">10</field>
|
||
<field name="icon">✦</field>
|
||
<field name="title">星空层</field>
|
||
<field name="desc">陨石科技带 · 穹鎏产地</field>
|
||
</record>
|
||
<record id="page_bg_layer_2" model="game.page.item">
|
||
<field name="page_id" ref="page_background"/>
|
||
<field name="sequence">20</field>
|
||
<field name="icon">✦</field>
|
||
<field name="title">天空层</field>
|
||
<field name="desc">云朵地基块 · 浮空城邦</field>
|
||
</record>
|
||
<record id="page_bg_layer_3" model="game.page.item">
|
||
<field name="page_id" ref="page_background"/>
|
||
<field name="sequence">30</field>
|
||
<field name="icon">✦</field>
|
||
<field name="title">地表层</field>
|
||
<field name="desc">文明发源地 · 主舞台</field>
|
||
</record>
|
||
<record id="page_bg_layer_4" model="game.page.item">
|
||
<field name="page_id" ref="page_background"/>
|
||
<field name="sequence">40</field>
|
||
<field name="icon">✦</field>
|
||
<field name="title">地下层</field>
|
||
<field name="desc">矿脉深渊 · 冥玉产地</field>
|
||
</record>
|
||
<record id="page_bg_layer_5" model="game.page.item">
|
||
<field name="page_id" ref="page_background"/>
|
||
<field name="sequence">50</field>
|
||
<field name="icon">✦</field>
|
||
<field name="title">地心层</field>
|
||
<field name="desc">本源之地 · 元玺凝聚</field>
|
||
</record>
|
||
|
||
<!-- 致玩家 -->
|
||
<record id="page_letter" model="game.page">
|
||
<field name="key">letter</field>
|
||
<field name="title">致园丁</field>
|
||
<field name="subtitle">A LETTER TO GARDENERS</field>
|
||
<field name="sequence">30</field>
|
||
<field name="body_html"><![CDATA[<p>致每一位踏入宇森的园丁:</p>
|
||
<p>感谢你来到这里。</p>
|
||
<p>宇森不是一款传统的策略游戏。这里没有关卡,没有通关,没有固定的胜利条件。我们想做的,是一个<span class="hl">会自己呼吸的世界</span>——你播下一颗种子,它自己长成一片森林;你引导一个族群,它自己走出一段历史。</p>
|
||
<p>你是园丁,不是上帝。你不能命令谁去做什么,但你可以改变土壤、调节灵气、在关键节点轻轻推一把。文明的走向由无数个体的选择汇聚而成,而你只是其中一股温柔的力。</p>
|
||
<p>这个世界有五层。从地心到星空,每一层都有自己的生态和故事。文明会从地表的凡墟开始,一路向上向下生长,直到触及世界的本源。这个过程可能很慢,也可能充满意外——但那正是我们想要的。</p>
|
||
<p>我们还在生长。宇森目前处于早期阶段,很多系统仍在打磨。但你看到的每一个种族、每一件神器、每一段传奇事件,都是这个世界真实存在的一部分。它们会随着版本的推进越来越厚,越来越活。</p>
|
||
<p>如果你在这里找到了哪怕一刻的沉浸感,那就是我们最大的成功。</p>
|
||
<p>欢迎播种。</p>]]></field>
|
||
</record>
|
||
|
||
</odoo>
|