game/addons/game_base/data/game_base_data.xml

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XML

<?xml version="1.0" encoding="utf-8"?>
<odoo noupdate="0">
<!-- ============ 规则 / 等级制度(基于官网) ============ -->
<!-- 世界等级 · 五阶段 -->
<record id="rule_world_1" model="game.rule">
<field name="type">world</field><field name="level">1</field><field name="name">蒙昧</field>
<field name="desc"><![CDATA[文明萌芽,仅基础采集与居住,无势力概念,事件以自然为主。]]></field>
</record>
<record id="rule_world_2" model="game.rule">
<field name="type">world</field><field name="level">2</field><field name="name">聚落</field>
<field name="desc"><![CDATA[出现村落与分工,解锁基础建造与贸易,可建立首个势力。]]></field>
</record>
<record id="rule_world_3" model="game.rule">
<field name="type">world</field><field name="level">3</field><field name="name">王国</field>
<field name="desc"><![CDATA[统一政权成形,解锁军事/宗教/科技分支,传奇事件开始频现。]]></field>
</record>
<record id="rule_world_4" model="game.rule">
<field name="type">world</field><field name="level">4</field><field name="name">文明</field>
<field name="desc"><![CDATA[跨层互通成熟,地下与星空纳入治理,神器与装备体系全开。]]></field>
</record>
<record id="rule_world_5" model="game.rule">
<field name="type">world</field><field name="level">5</field><field name="name">飞升</field>
<field name="desc"><![CDATA[文明触及世界本质,可开启飞升轮回,进入更高维的演化实验。]]></field>
</record>
<!-- 势力等级 · Lv.1-6 -->
<record id="rule_faction_1" model="game.rule">
<field name="type">faction</field><field name="level">1</field><field name="name">部族</field>
<field name="desc"><![CDATA[血缘纽带的小群体,无正式制度。]]></field>
</record>
<record id="rule_faction_2" model="game.rule">
<field name="type">faction</field><field name="level">2</field><field name="name">城邦</field>
<field name="desc"><![CDATA[多聚落联盟,出现雏形治理与税收。]]></field>
</record>
<record id="rule_faction_3" model="game.rule">
<field name="type">faction</field><field name="level">3</field><field name="name">公国</field>
<field name="desc"><![CDATA[领地整合,常备军与法典成型。]]></field>
</record>
<record id="rule_faction_4" model="game.rule">
<field name="type">faction</field><field name="level">4</field><field name="name">王国</field>
<field name="desc"><![CDATA[统一王朝,跨层资源调度能力。]]></field>
</record>
<record id="rule_faction_5" model="game.rule">
<field name="type">faction</field><field name="level">5</field><field name="name">帝国</field>
<field name="desc"><![CDATA[大陆级霸权,可发起跨世界行动。]]></field>
</record>
<record id="rule_faction_6" model="game.rule">
<field name="type">faction</field><field name="level">6</field><field name="name">星盟</field>
<field name="desc"><![CDATA[联结多方世界,参与宏观文明博弈。]]></field>
</record>
<!-- 人物角色等级 · Lv.1-12 -->
<record id="rule_char_1" model="game.rule"><field name="type">character</field><field name="level">1</field><field name="name">萌新</field><field name="desc"><![CDATA[初入世界的无名者。]]></field></record>
<record id="rule_char_2" model="game.rule"><field name="type">character</field><field name="level">2</field><field name="name">学徒</field><field name="desc"><![CDATA[掌握基础技艺。]]></field></record>
<record id="rule_char_3" model="game.rule"><field name="type">character</field><field name="level">3</field><field name="name">熟手</field><field name="desc"><![CDATA[可独立完成任务。]]></field></record>
<record id="rule_char_4" model="game.rule"><field name="type">character</field><field name="level">4</field><field name="name">好手</field><field name="desc"><![CDATA[在某领域崭露头角。]]></field></record>
<record id="rule_char_5" model="game.rule"><field name="type">character</field><field name="level">5</field><field name="name">精英</field><field name="desc"><![CDATA[群体中的中坚。]]></field></record>
<record id="rule_char_6" model="game.rule"><field name="type">character</field><field name="level">6</field><field name="name">大师</field><field name="desc"><![CDATA[技艺臻于化境。]]></field></record>
<record id="rule_char_7" model="game.rule"><field name="type">character</field><field name="level">7</field><field name="name">宗匠</field><field name="desc"><![CDATA[开宗立派的人物。]]></field></record>
<record id="rule_char_8" model="game.rule"><field name="type">character</field><field name="level">8</field><field name="name">传奇</field><field name="desc"><![CDATA[事迹被载入编年史。]]></field></record>
<record id="rule_char_9" model="game.rule"><field name="type">character</field><field name="level">9</field><field name="name">神话</field><field name="desc"><![CDATA[近乎传说的存在。]]></field></record>
<record id="rule_char_10" model="game.rule"><field name="type">character</field><field name="level">10</field><field name="name">半神</field><field name="desc"><![CDATA[触及世界法则。]]></field></record>
<record id="rule_char_11" model="game.rule"><field name="type">character</field><field name="level">11</field><field name="name">圣者</field><field name="desc"><![CDATA[被信仰托举的意志。]]></field></record>
<record id="rule_char_12" model="game.rule"><field name="type">character</field><field name="level">12</field><field name="name">永恒</field><field name="desc"><![CDATA[超越生死的世界锚点。]]></field></record>
<!-- ============ 图鉴样例(每类 1 条,供用户参考扩展;按分类+子级分组) ============ -->
<record id="codex_race_sample" model="game.codex.entry">
<field name="cat">race</field><field name="sub">龙裔</field><field name="name">龙裔</field><field name="tier">传说</field>
<field name="desc"><![CDATA[高战斗·低社交的古老主支系,火焰耐性,战斗力突出。文明创建时选定,决定 NPC 性格分布与初始偏向。]]></field>
</record>
<record id="codex_build_sample" model="game.codex.entry">
<field name="cat">build</field><field name="sub">生产</field><field name="name">农场</field><field name="tier">精良</field>
<field name="desc"><![CDATA[生产类建筑·农场。提供食物产出,受世界等级与势力等级加成。]]></field>
</record>
<record id="codex_element_sample" model="game.codex.entry">
<field name="cat">element</field><field name="sub"></field><field name="name">烈焰术</field><field name="tier">稀有</field>
<field name="desc"><![CDATA[火系别·应用「烈焰术」。影响对应属性与技能树分支,可被天赋与神器强化。]]></field>
</record>
<record id="codex_persona_sample" model="game.codex.entry">
<field name="cat">persona</field><field name="sub">勇敢</field><field name="name">无畏冲锋</field><field name="tier">精良</field>
<field name="desc"><![CDATA[性格「勇敢」表现·无畏冲锋。影响 NPC 决策权重与事件倾向。]]></field>
</record>
<record id="codex_talent_sample" model="game.codex.entry">
<field name="cat">talent</field><field name="sub">战斗</field><field name="name">连击</field><field name="tier">稀有</field>
<field name="desc"><![CDATA[天赋「战斗」·连击。角色成长可点亮,提供被动增益,可经事件洗点。]]></field>
</record>
<record id="codex_relic_sample" model="game.codex.entry">
<field name="cat">relic</field><field name="sub">创世</field><field name="name">创世之核</field><field name="tier">传说</field>
<field name="desc"><![CDATA[传说神器·创世之核。源自地心遗迹碎片,可镶嵌于文明核心激活特效,影响世界等级跃迁。]]></field>
</record>
<record id="codex_equip_sample" model="game.codex.entry">
<field name="cat">equip</field><field name="sub">头部</field><field name="name">守护木头部</field><field name="tier">精良</field>
<field name="desc"><![CDATA[头部装备·守护木头部。提供对应部位属性加成,可强化与镶嵌,受角色等级解锁。]]></field>
</record>
<record id="codex_event_sample" model="game.codex.entry">
<field name="cat">event</field><field name="sub">天象</field><field name="name">双月同辉</field><field name="tier">史诗</field>
<field name="desc"><![CDATA[传奇事件·双月同辉(天象)。触发后改变世界走向,可记叙入编年史,影响势力等级。]]></field>
</record>
<!-- ============ 公告 ============ -->
<record id="ann_launch" model="game.announcement">
<field name="name">【公告】宇森官网第一阶段上线</field>
<field name="date">2026-07-09</field>
<field name="priority">important</field>
<field name="body_html"><![CDATA[<p>宇森官网第一阶段上线:介绍 / 规则 / 图鉴 / 论坛 / 公告 五块,单页切换呈现。欢迎园丁们入驻。</p>]]></field>
</record>
</odoo>